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CV

Career History

Nov 2021 - Jun 2022

METAVERSE ARCHITECT / UX DESIGNER

Touchcast

  • Designed Campus Builder & Building Designer - 3D decentralised apps for designing/customising users’ Metaverse City virtual 3D work campus.

  • Developed UX/UI wireframes for Touchcast Metaverse webpages with Figma.

  • Developed 3D virtual world city growth strategy for Touchcast MCity Metaverse  using Grasshopper 3D parametric modelling tools.

  • Launched Touchcast Metaverse City (MCity) at CES 2021 in Las Vegas, USA.

  • Engaged with new automotive clients (Stellantis, Fiat, SDF) to develop 3D digital twin campuses in Touchcast MCity.

  • Managed the development of 3D assets for virtual events held in the Touchcast Metaverse (MCity Launch, SDF).

Feb 2020 - Jan 2021

CO-FOUNDER

Gigsta

  • Developed Product Strategy connecting Employers with Gigsta agents.

  • Conducted market research surveys about COVID-19 effects on customer service industry.

  • Developed Go-to-market strategy.

  • Created User Stories extrapolating needs based on research.

  • Created and pitched investment decks to Venture Capital.

Dec 2017 - Dec 2019

CO-FOUNDER CXO

Phantom Realities

  • Designed UI/UX, 3D artwork in Unity and instructed developers.

  • Developed Product Strategy and Product Roadmap defining key milestones.

  • Achieved Government Minimum Viable Product (MVP) Grant funding.

  • Presented product at conventions in Sydney and Melbourne.

  • Pitched 3D Augmented Reality product to real estate developer clients.

Jan 2013 - Dec 2017

COMPUTATIONAL DESIGN LECTURER & RESEARCHER

  • Lectured on Contemporary Architecture, Parametric & Generative Design, Digital Fabrication, Robotics and Spatial Interactivity.

  • Conducted researched and constructed complex interactive architectural structures.

The University of New South Wales

Nov 2017 - Jun 2021

COMPUTATIONAL DESIGN CONSULTANT

  • Freelance computational design consultant. Consulting for architects with 3D

  • parametric design and digital fabrication on complex structures.

Tektonik

Education

Aug 2021 - Current

EXECUTIVE MBA

Part-time Executive MBA degree at Quantic School of Business and Technology.

Academic Scholarship.

Quantic

Jan 2009 - Dec 2010

MASTERS
ARCHITECTURE

Masters of Architecture specialising in computational design. One year of this degree spent doing research with the Hyperbody Research Group and The Why Factory at TU Delft in the Netherlands.

The University of Technology Sydney

Aug 2005 - May 2007

MASTERS
INTERACTIVE TELECOMMUNICATIONS PROGRAM

Interactive Telecommunications Program  (ITP) at Tisch School of the Arts, New York University.

Masters thesis: Live Action Prototyping - Using Second Life Machinima as a previsualisation tool for film and television.

New York University

Awards, Grants & Scholarships

2016

Sydney Vivid Festival
Finalist for Flurry

Destination NSW

2016

Sir James McNeil
Postgraduate Scholarship
$100,000

The University of New South Wales

2018

MVP GRANT
$25,000

NSW Government

2021

EXECUTIVE MBA SCHOLARSHIP

Quantic

Technical Skills

Metaverse / Virtual World
Design & Development


SaaS UI/UX, Product/Project
Management

 

Agile Methodologies

VR/AR/XR Development in Unity
 

Parametric & Generative Design
in Grasshopper/Rhino 3D CAD

 

Digital Fabrication (CNC, 3D
Printing)

Computer Vision & VideoTracking projects (Java)

Game Design (Software &
Physical Controller)

 

Machinima Production
(MMORPG)

 

Interactive Video Production
MAX/MSP/Jitter

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